lookiuc.blogg.se

Cyber shadow multiplayer
Cyber shadow multiplayer








But Yacht Club has netted around $40 million to date after platform cut/taxes, almost entirely on the core Shovel Knight products. That’s quite a lot for a retro-looking 2D title, to say the least. The entire dev cost of the multi-part Shovel Knight ‘Treasure Trove’ game series, which spanned 110 months, 16 team members, and four expansions (!), has been $9 million. But here’s some of the takeaways we spotted:įull-time indie game dev in the U.S. It’s super rare to get this level of transparency - and you can read the full blog for the complete rundown.

cyber shadow multiplayer

Well, they’re back in a big way in 2022, with a breakdown of sales numbers for Shovel Knight’s Pocket Dungeon spinoff - as part of a mammoth blog which also showcases sales numbers and unit splits for the Yacht Club-published Ninja Gaiden-esque 2D platformer Cyber Shadow, and franchise total revenues for Shovel Knight itself! But their last major update on this was a while back, when they broke down 2 million sales of Shovel Knight back in 2018. The folks at Shovel Knight devs Yacht Club Games have always been extremely open about their sales numbers. We’re always preaching transparency so people can understand the state of the market, and sometimes prominent companies just… do that! So let’s do it… Yacht Club: Shovel Knight spinoffs & series stats! Our lead story today is one of those we always appreciate seeing.

cyber shadow multiplayer

He says we’re “ not going to amount to jack squat”, but we’re choosing to ignore this. Happy Monday! We have returned, back from the discovery van down by the river, where we have been extensively consulting with motivational speaker Matt Foley.










Cyber shadow multiplayer